Sony says ‘RAMageddon’ won’t affect PS5 sales this year

Sony says ‘RAMageddon’ won’t affect PS5 sales this year
File image: PlayStation (AP Photo/Paul Sakuma, File)

Sony says the PS5’s memory supply is locked in for the rest of this fiscal year, easing fears that the global “RAMageddon” memory crunch could leave shelves bare heading into the holidays. In its latest earnings report, the company confirmed it has secured enough RAM to cover its planned PlayStation 5 sales through early 2027. That timing lines up with Grand Theft Auto 6, which launches November 19 and is expected to pull in a fresh wave of console buyers.That reassurance comes with a catch, though. Sony already leaned on price hikes once this year, raising the PS5, PS5 Pro, and PlayStation Portal across the US, UK, Europe, and Japan back in April. Whether rising memory costs push it to do that again is still an open question—one Sony isn’t ruling out.“We have secured the quantity of memory necessary to meet our projected sales volume,” the company said in its statement, adding that hardware profitability plans for the year remain unchanged.

The PS5 already got pricier this year, GTA 6 could decide if it happens again

That April hike pushed the standard PS5 to $649.99 in the US, the Digital Edition to $599.99, and the PS5 Pro to $899.99. Buyers in the UK, Europe, and Japan saw comparable jumps, and even the PlayStation Portal remote player wasn’t spared, rising to $249.99. At the time, Sony cited broader economic pressures rather than memory costs—separate from what’s driving the RAM story now.The hardware picture is otherwise mixed. Sony sold 1.6 million PS5 units last quarter, down sharply from 2.5 million a year earlier. Profit still climbed 37 percent to $337 million, though, helped by tariff refunds and a weaker yen. Lifetime PS5 shipments have crossed 95.3 million, and monthly active users climbed to 125 million.First-party software didn’t fare as well. Shipments dropped 900,000 units, a sign Housemarque’s Saros hasn’t taken off the way Sony hoped. The company still hasn’t shared official sales numbers for the game, or updated figures for last year’s Ghost of Yotei.With Marvel’s Wolverine also due before the year is out, Sony has a packed slate riding on its RAM math holding up—and on players accepting the price they’re already paying.

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